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removePropertyChangeListener(PropertyChangeListener)
- Method in class gameboard.
AbsThreadedJP
Removes the property change listener.
removePropertyChangeListener(PropertyChangeListener)
- Method in class sprite.
Sprite
Removes the property change listener.
renderPanel()
- Method in class gameboard.
AbsThreadedJP
Renders the panel to the screen.
renderSprites(Graphics2D)
- Method in class gameboard.
AbsThreadedJP
Renders the sprites onto the panel.
renderSprites(Graphics2D)
- Method in class gameboard.
OthelloCell
Renders the sprites in the cell and draws the boarder around the cell.
restore()
- Method in class gameboard.
OthelloCell
Restores the sprites in the cell, sets their location and makes them visible.
restore()
- Method in class sprite.
Sprite
Restores the sprite.
resumeGame()
- Method in class gameboard.
AbsThreadedJP
Restarts the game.
run()
- Method in class gameboard.
AbsThreadedJP
Handles running the thread.
runner
- Variable in class gameboard.
AbsThreadedJP
Handles the games animation thread.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
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FRAMES
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All Classes
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B
C
E
F
G
I
M
N
O
P
R
S
U
V
W