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R

removePropertyChangeListener(PropertyChangeListener) - Method in class gameboard.AbsThreadedJP
Removes the property change listener.
removePropertyChangeListener(PropertyChangeListener) - Method in class sprite.Sprite
Removes the property change listener.
renderPanel() - Method in class gameboard.AbsThreadedJP
Renders the panel to the screen.
renderSprites(Graphics2D) - Method in class gameboard.AbsThreadedJP
Renders the sprites onto the panel.
renderSprites(Graphics2D) - Method in class gameboard.OthelloCell
Renders the sprites in the cell and draws the boarder around the cell.
restore() - Method in class gameboard.OthelloCell
Restores the sprites in the cell, sets their location and makes them visible.
restore() - Method in class sprite.Sprite
Restores the sprite.
resumeGame() - Method in class gameboard.AbsThreadedJP
Restarts the game.
run() - Method in class gameboard.AbsThreadedJP
Handles running the thread.
runner - Variable in class gameboard.AbsThreadedJP
Handles the games animation thread.

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