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init()
- Method in class gameboard.
AbsThreadedJP
Initializes the panel components.
init()
- Method in class main.
EangTermProject
Initializes the applet.
initBoard()
- Method in class main.
EangTermProject
Initializes the gameboard and adds the cells to the panel.
initMenu()
- Method in class main.
EangTermProject
Sets up the menu.
initPlayerSquare()
- Method in class main.
EangTermProject
Creates and adds the current player panel.
isActive()
- Method in class sprite.
Sprite
Gets the active status of the sprite.
isFill()
- Method in class sprite.sprite2d.
Sprite2D
The fill state of the sprite.
isPauseGame()
- Method in class gameboard.
AbsThreadedJP
Gets the current pause state of the game.
isVisible()
- Method in class sprite.
Sprite
Gets the visiblity of the sprite.
Overview
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Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
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FRAMES
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All Classes
A
B
C
E
F
G
I
M
N
O
P
R
S
U
V
W