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AbRuleBean
- Class in
rules
Created on November 2, 2006, 9:49 PM The abstract rule class.
AbRuleBean()
- Constructor for class rules.
AbRuleBean
Creates a new instance of AbRuleBean
AbsThreadedJP
- Class in
gameboard
Last updated September 27, 2006
An abstract threaded JPanel that can be used to create animated game panels.
AbsThreadedJP()
- Constructor for class gameboard.
AbsThreadedJP
Creates a new instance of AbsThreadedJP
actionPerformed(ActionEvent)
- Method in class main.
EangTermProject
Handles menu actions, such as start.
active
- Variable in class sprite.
Sprite
Whether the sprite is active or not.
addPropertyChangeListener(PropertyChangeListener)
- Method in class gameboard.
AbsThreadedJP
Adds the property change listener.
addPropertyChangeListener(PropertyChangeListener)
- Method in class gameboard.
OthelloBoard
Adds the property change listener.
addPropertyChangeListener(PropertyChangeListener)
- Method in class rules.
AbRuleBean
Adds the property change listener.
addPropertyChangeListener(PropertyChangeListener)
- Method in class sprite.
Sprite
Adds the property change listener.
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