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A

AbRuleBean - Class in rules
Created on November 2, 2006, 9:49 PM The abstract rule class.
AbRuleBean() - Constructor for class rules.AbRuleBean
Creates a new instance of AbRuleBean
AbsThreadedJP - Class in gameboard
Last updated September 27, 2006
An abstract threaded JPanel that can be used to create animated game panels.
AbsThreadedJP() - Constructor for class gameboard.AbsThreadedJP
Creates a new instance of AbsThreadedJP
actionPerformed(ActionEvent) - Method in class main.EangTermProject
Handles menu actions, such as start.
active - Variable in class sprite.Sprite
Whether the sprite is active or not.
addPropertyChangeListener(PropertyChangeListener) - Method in class gameboard.AbsThreadedJP
Adds the property change listener.
addPropertyChangeListener(PropertyChangeListener) - Method in class gameboard.OthelloBoard
Adds the property change listener.
addPropertyChangeListener(PropertyChangeListener) - Method in class rules.AbRuleBean
Adds the property change listener.
addPropertyChangeListener(PropertyChangeListener) - Method in class sprite.Sprite
Adds the property change listener.

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