Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
I
L
M
N
O
P
R
S
U
V
W
R
removePropertyChangeListener(PropertyChangeListener)
- Method in class gameboard.
AbsThreadedJP
Removes the property change listener.
removePropertyChangeListener(PropertyChangeListener)
- Method in class gameboard.
OthelloBoard
Removes the property change listener.
removePropertyChangeListener(PropertyChangeListener)
- Method in class rules.
AbRuleBean
Removes the property change listener.
removePropertyChangeListener(PropertyChangeListener)
- Method in class sprite.
Sprite
Removes the property change listener.
renderPanel()
- Method in class gameboard.
AbsThreadedJP
Renders the panel to the screen.
renderSprites(Graphics2D)
- Method in class gameboard.
AbsThreadedJP
Renders the sprites onto the panel.
renderSprites(Graphics2D)
- Method in class gameboard.
CurrentPlayerPanel
Renders the sprites in the cell and draws the boarder around the cell.
renderSprites(Graphics2D)
- Method in class gameboard.
OthelloCell
Renders the sprites in the cell and draws the boarder around the cell.
renderSprites(Graphics2D)
- Method in class gameboard.
ScorePanel
Renders the sprites in the cell and draws the boarder around the cell.
resetCurrentPlayer()
- Method in class main.
EangTermProject
Resets the current player color.
resetSprites()
- Method in class gameboard.
OthelloCell
Resets the sprites so that they are displayed and visible.
restore()
- Method in class gameboard.
OthelloCell
Restores the sprites in the cell, sets their location and makes them visible.
restore()
- Method in class sprite.
Sprite
Restores the sprite.
resumeGame()
- Method in class gameboard.
AbsThreadedJP
Restarts the game.
RightRuleBean
- Class in
rules
Created on November 3, 2006, 7:04 PM
Implements the rule to validate and flip pieces in a right direction.
RightRuleBean()
- Constructor for class rules.
RightRuleBean
Creates a new instance of RightRuleBean
rules
- package rules
run()
- Method in class gameboard.
AbsThreadedJP
Handles running the thread.
runner
- Variable in class gameboard.
AbsThreadedJP
Handles the games animation thread.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
I
L
M
N
O
P
R
S
U
V
W