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S

ScorePanel - Class in gameboard
Created on November 4, 2006, 8:26 AM
Stores and displays the scores.
ScorePanel() - Constructor for class gameboard.ScorePanel
Creates a new instance of ScorePanel
setActive(boolean) - Method in class sprite.Sprite
Sets the active status of the sprite.
setBgColor(Color) - Method in class gameboard.AbsThreadedJP
Sets the color of the background.
setBoard(int) - Method in class gameboard.AbsThreadedJP
Sets which board is being used.
setCurrentPlayer(Color) - Method in class gameboard.OthelloBoard
Sets the color of the current player.
setCurrentPlayer(Color) - Method in class gameboard.OthelloCell
Sets the color of the current player.
setCurrentPlayer() - Method in class main.EangTermProject
Sets the current player color that is placing a piece on the board.
setFill(boolean) - Method in class sprite.sprite2d.Sprite2D
Sets the fill state of the sprite.
setFilled(boolean) - Method in class gameboard.OthelloCell
Sets the filled state of the cell.
setGameSleep(int) - Method in class gameboard.AbsThreadedJP
Sets the sleep time for the animation loop.
setHeight(int) - Method in class sprite.sprite2d.Sprite2D
Sets the height of the sprite.
setLevel(int) - Method in class gameboard.AbsThreadedJP
Sets the level.
setPauseGame(boolean) - Method in class gameboard.AbsThreadedJP
Sets the current pause state of the game.
setScore(String, int) - Method in class gameboard.ScorePanel
Sets the players scores.
setSpriteColor(Color) - Method in class gameboard.CurrentPlayerPanel
Sets the color of the sprites.
setSpriteColor(Color) - Method in class gameboard.OthelloCell
Sets the color of the sprites.
setSpriteColor(Color) - Method in class sprite.sprite2d.Sprite2D
Sets the sprite's color.
setStart() - Method in class gameboard.OthelloBoard
Sets the initial pieces on the game board.
setStartX(double) - Method in class sprite.sprite2d.Sprite2D
Sets the starting x position.
setStartY(double) - Method in class sprite.sprite2d.Sprite2D
Sets that starting y position.
setThePoint(Point) - Method in class gameboard.OthelloCell
Sets the point that stores the location of the cell in the board.
setTheSprite(Sprite2D) - Method in class gameboard.OthelloCell
Sets the sprite.
setUnderSideSprite(Sprite2D) - Method in class gameboard.OthelloCell
Sets the underside sprite.
setVisible(boolean) - Method in class sprite.Sprite
Sets the visibility of the sprite.
setWidth(int) - Method in class sprite.sprite2d.Sprite2D
Sets the width of the sprite.
setXPosition(double) - Method in class sprite.sprite2d.Sprite2D
Sets the x position.
setYPosition(double) - Method in class sprite.sprite2d.Sprite2D
Sets the y position.
sprite - package sprite
 
Sprite - Class in sprite
Last updated September 21, 2006
The base sprite bean.
Sprite() - Constructor for class sprite.Sprite
Creates a new sprite.
sprite.sprite2d - package sprite.sprite2d
 
Sprite2D - Class in sprite.sprite2d
Last updated September 23, 2006.
Sprite2D() - Constructor for class sprite.sprite2d.Sprite2D
Creates a new Sprite2D().
spriteColor - Variable in class sprite.sprite2d.Sprite2D
The color of the sprite.
startGame() - Method in class gameboard.AbsThreadedJP
Starts the game.
stopGame() - Method in class gameboard.AbsThreadedJP
Stops the game.
stopGame() - Method in class gameboard.OthelloBoard
Stops the game.
suspend() - Method in class gameboard.OthelloCell
Suspends the cell.
suspend() - Method in class sprite.Sprite
Stops the sprite.

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