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U

undoPlacement(Point) - Method in class gameboard.OthelloBoard
Undo the placement if the move is not valid.
updateGame() - Method in class gameboard.AbsThreadedJP
Updates the playing are for the game.
updateGame() - Method in class gameboard.OthelloCell
Updates the game, not used for the othello cell panel.
updateGame() - Method in class gameboard.ScorePanel
Updates the game, not used for the othello cell panel.
updateSprite(Component) - Method in class sprite.Sprite
abstract updateSprite.
updateSprite(Component) - Method in class sprite.sprite2d.OvalSprite
Updates the sprite.
UpLeftRuleBean - Class in rules
Created on November 3, 2006, 8:30 PM
Implements the rule to validate and flip pieces in a diagonal direction, up left.
UpLeftRuleBean() - Constructor for class rules.UpLeftRuleBean
Creates a new instance of UpLeftRuleBean
UpRightRuleBean - Class in rules
Created on November 3, 2006, 8:55 PM
Implements the rule to validate and flip pieces in a diagonal direction, up right.
UpRightRuleBean() - Constructor for class rules.UpRightRuleBean
Creates a new instance of UpRightRuleBean
UpRuleBean - Class in rules
Created on November 3, 2006, 7:19 PM
Implements the rule to validate and flip pieces in an up direction.
UpRuleBean() - Constructor for class rules.UpRuleBean
Creates a new instance of UpRuleBean

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