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undoPlacement(Point)
- Method in class gameboard.
OthelloBoard
Undo the placement if the move is not valid.
updateGame()
- Method in class gameboard.
AbsThreadedJP
Updates the playing are for the game.
updateGame()
- Method in class gameboard.
OthelloCell
Updates the game, not used for the othello cell panel.
updateGame()
- Method in class gameboard.
ScorePanel
Updates the game, not used for the othello cell panel.
updateSprite(Component)
- Method in class sprite.
Sprite
abstract updateSprite.
updateSprite(Component)
- Method in class sprite.sprite2d.
OvalSprite
Updates the sprite.
UpLeftRuleBean
- Class in
rules
Created on November 3, 2006, 8:30 PM
Implements the rule to validate and flip pieces in a diagonal direction, up left.
UpLeftRuleBean()
- Constructor for class rules.
UpLeftRuleBean
Creates a new instance of UpLeftRuleBean
UpRightRuleBean
- Class in
rules
Created on November 3, 2006, 8:55 PM
Implements the rule to validate and flip pieces in a diagonal direction, up right.
UpRightRuleBean()
- Constructor for class rules.
UpRightRuleBean
Creates a new instance of UpRightRuleBean
UpRuleBean
- Class in
rules
Created on November 3, 2006, 7:19 PM
Implements the rule to validate and flip pieces in an up direction.
UpRuleBean()
- Constructor for class rules.
UpRuleBean
Creates a new instance of UpRuleBean
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