A B C D E F G H I L M N O P R S T U V W

M

main - package main
 
main(String[]) - Static method in class main.EangTermProject
The main function that starts the appilication.
makeTransparent(BufferedImage, BufferedImage) - Method in class sprite.sprite2d.AnimateImageSprite
Makes background transparent.
menuCanceled(MenuEvent) - Method in class main.EangTermProject
Handles menu canceled events.
menuDeselected(MenuEvent) - Method in class main.EangTermProject
Sets the games pause state to the original pause state.
menuSelected(MenuEvent) - Method in class main.EangTermProject
Pauses the game when a menu is clicked.
mouseClicked(MouseEvent) - Method in class gameboard.OthelloCell
Handles the mouse clicked event.
mouseEntered(MouseEvent) - Method in class gameboard.OthelloCell
Handles the mouse entered event.
mouseExited(MouseEvent) - Method in class gameboard.OthelloCell
Handles the mouse exited event.
mouseOverColor - Static variable in class constants.OthelloCons
The color of the square when the mouse is over the panel.
mousePressed(MouseEvent) - Method in class gameboard.OthelloCell
Handles the mouse pressed event.
mouseReleased(MouseEvent) - Method in class gameboard.OthelloCell
Handles the mouse released event.
moveEnemy(String) - Method in class main.EangTermProject
Moves the enemy.
Updates the enemies position if over a valid move.

A B C D E F G H I L M N O P R S T U V W