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O

OthelloBoard - Class in gameboard
Created on October 30, 2006, 8:26 PM
Refactored the main applet panel and placed the cells of the game board in a seperate panel.
OthelloBoard() - Constructor for class gameboard.OthelloBoard
Creates a new instance of OthelloBoard
OthelloCell - Class in gameboard
The individual game cells on the game board.
Stores the current othello game piece.
OthelloCell() - Constructor for class gameboard.OthelloCell
Creates a new instance of OthelloCell
OthelloCons - Class in constants
Created on October 24, 2006, 7:02 PM
added the width and height of the game board.
t.5 adds constants for storing the string representation of the player colors, as well as constants used for loading the images used.
t.6 adds constants for the path/filename for use with the sounds.
OthelloCons() - Constructor for class constants.OthelloCons
Creates a new instance of OthelloCons
OvalSprite - Class in sprite.sprite2d
Last updated September 21, 2006.
OvalSprite() - Constructor for class sprite.sprite2d.OvalSprite
Creates a new instance of OvalSprite
over(Point) - Method in class gameboard.OthelloBoard
Used to set the cell the currently over.
Typically used when recieving an enemies position.
over() - Method in class gameboard.OthelloCell
Sets the cell background color to the current player color when over the cell.

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