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paintGame()
- Method in class gameboard.
AbsThreadedJP
Paints the game area to the panel.
paintSprite(Graphics2D)
- Method in class sprite.
Sprite
abstract paint method.
paintSprite(Graphics2D)
- Method in class sprite.sprite2d.
AnimateImageSprite
Paints the sprite.
paintSprite(Graphics2D)
- Method in class sprite.sprite2d.
OvalSprite
Paints the sprite.
paintSprite(Graphics2D)
- Method in class sprite.spritesound.
SoundSprite
Paints the sprite.
Sound sprite has an empty paintSprite method since there is nothing to paint.
pause()
- Method in class sprite.spritesound.
SoundSprite
Pause the sound slip.
pauseGame(boolean)
- Method in class gameboard.
AbsThreadedJP
Sets the pause state of the game.
pauseGame(boolean)
- Method in class gameboard.
OthelloBoard
Changes the pause state of the game.
pauseGame(boolean)
- Method in class main.
EangTermProject
Changes the pause state of the game.
pieceCount
- Static variable in class constants.
OthelloCons
The total number of images for the pieces.
pieceExt
- Static variable in class constants.
OthelloCons
The extension for the images used for the game pieces.
pieceName
- Static variable in class constants.
OthelloCons
The base name for the images used for the game pieces.
pieceStart
- Static variable in class constants.
OthelloCons
The starting number of images.
placeEnemy(String)
- Method in class main.
EangTermProject
Places an enemy/opponent's piece on the game board.
placeThePiece()
- Method in class gameboard.
OthelloCell
Places a piece on the game board.
play()
- Method in class sprite.spritesound.
SoundSprite
plays the sound clip.
playerColor
- Static variable in class constants.
OthelloCons
Back ground color for the current player panel.
playerHeight
- Static variable in class constants.
OthelloCons
The height of the current player panel.
playerWidth
- Static variable in class constants.
OthelloCons
The width of the current player panel.
playFlip()
- Method in class gameboard.
OthelloCell
Plays the flip sound.
playInvalid()
- Method in class gameboard.
OthelloBoard
Plays the sound for an invalid move.
playSound()
- Method in class gameboard.
SplashPanel
Plays the sound.
playValid()
- Method in class gameboard.
OthelloBoard
Plays the sound for a valid move.
Overview
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