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G

gameboard - package gameboard
 
getBaseImageExt() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the extension used for the images.
getBaseImageName() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the base image name
getBgColor() - Method in class gameboard.AbsThreadedJP
Gets the background color
getBlackScore() - Method in class gameboard.ScorePanel
Gets the black players score.
getBoard() - Method in class gameboard.AbsThreadedJP
Gets the board being used.
getBuffer() - Method in class network.AbCommsTCP
The buffer of data to be sent.
getBufferedImage(String) - Method in class sprite.sprite2d.AnimateImageSprite
Gets the buffered image.
getClip() - Method in class sprite.spritesound.SoundSprite
Gets the clip.
getConnectedAddress() - Method in class network.AbCommsTCP
Get the address the socket is connected to.
getConnectToAddress() - Method in class network.NetComms
Gets the InetAddress of the remote host to connect.
getConnectToName() - Method in class network.NetComms
Gets the string of the host to connect to.
getCurrentPlayer() - Method in class gameboard.OthelloBoard
Gets the current player color.
getCurrentPlayer() - Method in class gameboard.OthelloCell
Gets the current player.
getCurrentPlayerColor() - Method in class gameboard.OthelloCell
Gets the string of the current color player.
getCurrentPlayerString() - Method in class gameboard.OthelloBoard
Gets a string representation of the current player.
getDf() - Method in class sprite.spritesound.SoundSprite
Gets the demical format of the clip.
getEnemyOver() - Method in class gameboard.OthelloBoard
Gets the point the enemy is over.
getFileName() - Method in class sprite.spritesound.SoundSprite
Gets the file name.
getFlipSound() - Method in class gameboard.OthelloCell
Gets the sound for flipping.
getFontColor() - Method in class gameboard.SplashPanel
Gets the current font color of the message.
getFontSize() - Method in class gameboard.SplashPanel
Gets the current size of the font of the message.
getG2d() - Method in class gameboard.AbsThreadedJP
Returns the graphics of the double buffered image.
getGameSleep() - Method in class gameboard.AbsThreadedJP
Gets the ammount of time the between animation steps.
getHeight() - Method in class sprite.sprite2d.Sprite2D
Gets the height of the sprite.
getImageCount() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the number of images in the array.
getImageDirection() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the direction of animation.
getImageOn() - Method in class sprite.sprite2d.AnimateImageSprite
Get the current image.
getLevel() - Method in class gameboard.AbsThreadedJP
Gets the current level.
getListenPort() - Method in class network.NetComms
Gets the port to listen on.
getLocalHost() - Method in class network.NetComms
Gets the Local host.
getMessage() - Method in class gameboard.InvalidMoveDialog
Gets the text area containing the message.
getMessage() - Method in class gameboard.SplashPanel
Gets the current message that is set.
getMyColor() - Method in class main.EangTermProject
Gets the color of the player playing on this board.
Sends a request to the host asking for this players color.
getOpponnentColor() - Method in class main.EangTermProject
Gets the opponents color.
getPlacedPiece() - Method in class gameboard.OthelloCell
Gets the string of the color placed, if a color has been placed.
getPlayer() - Method in class gameboard.ScorePanel
Gets the player color's string.
getPlayer() - Method in class main.EangTermProject
Gets the players color.
getPort() - Method in class network.AbCommsTCP
Gets the port number the socket is bound.
getPropertySupport() - Method in class gameboard.AbsThreadedJP
Gets the property change support.
getPropertySupport() - Method in class gameboard.InvalidMoveDialog
Gets the property change support.
getPropertySupport() - Method in class gameboard.OthelloBoard
Gets the property change support.
getPropertySupport() - Method in class network.AbCommsTCP
Gets the property change support.
getPropertySupport() - Method in class network.CommDialog
Gets the property change support.
getPropertySupport() - Method in class network.NetComms
Gets the property change support.
getPropertySupport() - Method in class rules.AbRuleBean
Gets the property change support.
getPropertySupport() - Method in class sprite.Sprite
Gets the property change support.
getRemoteHost() - Method in class network.AbCommsTCP
Gets the remote host.
getRunner() - Method in class gameboard.AbsThreadedJP
Gets the thread that is running.
getRunner() - Method in class network.AbCommsTCP
Gets the thread that is running.
getSendPort() - Method in class network.NetComms
Gets the send port.
getSleepOffset() - Method in class gameboard.AbsThreadedJP
Gets the sleep off set
getSocket() - Method in class network.AbCommsTCP
Gets the socket used for communications.
getSound() - Method in class gameboard.SplashPanel
Gets the sound associated with the panel.
getSplashMessage() - Method in class gameboard.SplashPanel
Gets the message string as an array.
getSpriteColor() - Method in class gameboard.OthelloCell
Gets the color of the sprite.
getSpriteColor() - Method in class sprite.sprite2d.Sprite2D
Gets the color of the sprite.
getStart() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the starting image number.
getStartX() - Method in class sprite.sprite2d.Sprite2D
Gets the starting x position.
getStartY() - Method in class sprite.sprite2d.Sprite2D
Gets the starting y position.
getTheImage() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the image.
getThePoint() - Method in class gameboard.OthelloCell
Gets the point location of the cell in the game board.
getTheSprite() - Method in class gameboard.OthelloCell
Gets the sprite.
getTransparentColor() - Method in class sprite.sprite2d.AnimateImageSprite
Gets the Color to make transparent.
getWhiteScore() - Method in class gameboard.ScorePanel
Gets the white players score.
getWidth() - Method in class sprite.sprite2d.Sprite2D
Gets the width of the sprite.
getXPosition() - Method in class sprite.sprite2d.Sprite2D
Gets the x position.
getYPosition() - Method in class sprite.sprite2d.Sprite2D
Gets the y position.

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